Services
Mobile app development
iOS and Android applications connected to real backends, real data and real business logic. Built to ship to the stores and to survive the updates that come after.
Native or cross-platform? The honest answer
Most studios recommend whichever one they happen to know. We work in both, so the recommendation depends on your product rather than on our comfort.
- Cross-platform — React Native, Expo or Flutter
- One codebase for both stores. Faster to build, cheaper to maintain, and the right answer for the large majority of business applications: anything built around content, forms, catalogs, orders, bookings, dashboards or communication. If your app's job is to put your operation in someone's pocket, this is almost certainly the route.
- Native — Swift and Kotlin
- Separate codebases, higher cost, and worth it when the product depends on the device itself: intensive camera or sensor work, background processing, demanding graphics, deep OS integrations, or performance at a level users would notice.
- A common third case
- Cross-platform with native modules where the hard parts live. Most of the app shared, the two or three genuinely device-dependent pieces written natively.
We'll tell you which one your product needs in the discovery stage, including when the honest answer is that you don't need an app at all — a responsive web application often serves the same purpose without the app store, the review cycles and the double maintenance.
What we build
Business apps
Field operations, sales teams, technicians, delivery, inventory. Applications used by people doing a job, where reliability matters more than animation.
Customer-facing apps
Bookings, orders, loyalty, account management, notifications. The app your customers use to interact with your business without calling anyone.
The mobile side of a platform
You already have a web system and need it in people's hands. We build the app and the API layer that connects it, so both stay in sync.
Apps that were abandoned mid-build
A developer disappeared, a studio delivered something that won't pass review, or the codebase can't be updated to the current OS version. We audit it and tell you what's recoverable.
What we build it with
React Native and Expo or Flutter for cross-platform. Swift for iOS and Kotlin for Android when the product calls for native.
Behind the app: Node.js, PHP or Laravel, PostgreSQL with Prisma, and REST or GraphQL APIs. An app is only as good as what it talks to, and most of the mobile projects that fail actually failed on the backend.
Payments through Stripe or PayPal, plus store billing where Apple and Google require it — a rule that catches a lot of teams by surprise late in the process.
Delivery includes store submission on both platforms, the review cycle, and the accounts staying in your name.
How we work
- 01
Discovery
We map what the system has to do, who uses it and what it connects to. You leave this stage with a written technical plan, a scope and a fixed number, whether or not you continue with us.
- 02
Architecture
Data model, integrations, permissions and — for SaaS — the tenancy and billing model. The decisions that are expensive to reverse get made here, on paper, before anyone writes code.
- 03
Build
Two-week sprints with a working environment you can open and click through at the end of each one. Direct access to the engineer writing the code, not to an account manager relaying messages.
- 04
Launch and support
Deployment, documentation and handover of everything: repositories, servers, accounts. Then a support agreement if you want one, or a clean goodbye if you don't. Your project shouldn't depend on us being available.
Frequently asked questions
Do we need both iOS and Android?
Not always. If your users are concentrated on one platform, launching there first is cheaper and teaches you what to build next. Cross-platform keeps the second store open as an option rather than a rebuild.
Who owns the store accounts?
You do. They're registered in your company's name, not ours. An agency holding your developer account is a hostage situation, not a service.
What about maintenance?
Apps aren't finished at launch — iOS and Android push breaking changes every year, and an app left alone eventually stops being installable. We offer a maintenance agreement, and if you'd rather handle it internally, everything is documented for that.
Can you take over an app someone else started?
Yes, after a technical audit.

Tell us what you have in mind
Describe the app and who's going to use it. You'll get a first read on the right approach — native or cross-platform — scope and rough range, from an engineer.
RelatedCustom softwareSaaS platformsCode audits and project rescue
